See how I stumbled upon a way to
engage, motivate, build teamwork,
have fun and educate

all at the same time

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I have 8 giant games to donate,
delivered FREE to your school.
(offer only applies to schools in Australia)

I’m a lot like you. I want to educate people.

In my case, it’s all about sustainability and how to become so.

Recently, I was responsible for display stands at the Green City Festival, an event to showcase products, services and ideas contributing to sustainability. By chance, I created two different kinds of exhibit, one that needed to be read, the other played.

As an observer of people, I like to see what engages them, and what does not. Only one of those stands worked. My observation…no one wants to read anymore…they all want to play.

I was stuck with the challenge – how to engage, motivate and educate - I had to make it fun.

I did it with stunning results five months later at the Eco-living Expo. We attracted crowds. We were so wildly popular, The Wilderness Society opposite to us was envious…they asked me to create a similarly giant interactive game.

At the same event, on two separate occasions, teachers enquired about the game’s availability; after seeing the crowd milling around. Parents jokingly asked if we could run a child care facility, as they found their children engrossed and unwilling to leave. And, whilst people were playing, I was able to communicate the sustainability message.

This overall response had unwittingly planted a seed…

Since then, I have spoken to friends who are teachers, people in “educational high places”, and even to an Emeritus Professor on Childhood Development. Not one has put me off yet; in fact, I’ve received a lot of encouragement. They, like me, are excited by the possibilities.

I’m not an educational professional, but from my explorations so far, I have identified benefits that will vary with the game, and the age of the participants. Generally, these giant games can be expected to:

  • Develop gross motor skills
  • Develop social skills
  • Build awareness of fitness and health… (health and fitness mat)
  • Assist in hand-eye co-ordination
  • Combine physical activities and learning at the same time
  • Enhance cognitive skills in shape and colour recognition
  • Enhance planning and strategy abilities
  • Build the skills of teamwork and participation
  • Development of numeracy and literacy
  • Develop cultural awareness (Aboriginal mat)
  • Assist sustainability by building environmental awareness (environmental mat)
  • Create a fun environment within which to learn

In going ahead, knowing what you think will be appreciated and a great help.

You simply need complete the extra short survey on this page. The best fifteen comments will be rewarded with their preferred choice of one of the five or six games I have completed so far. To be considered, please submit your comments by 8 th of August after which time I will announce the winners.

If you are one of those to win, I simply ask you reciprocate with feed back; Did they help you in your teaching? Did the children have fun? What ideas do you have to develop it further?

As you can perhaps feel, this is all a “work in progress”. It’s your feedback I’m now eager to hear.

Whilst I await your response, I’ll be developing an environmental game that’s linked to my passion of sustainability. At some two to three metres in size, it should be a “big” teaching resource.

To success in educating,

Roger Carthew

 

PS. You’ve perhaps a few questions on the content of the games.

In another few weeks I can share with you more complete information. For now I can say there will be at least two Aboriginal themed giant games, games for learning the alphabet and numbers, giant chess, Chinese checkers and draughts, shape and colour recognition, the target game, a giant game similar to Twister, hop scotch, and my environmental game.

And your feedback will add to this list.

Some of these resources will be totally new, never seen before and consequently an extraordinarily useful teaching tool.